I have been working on the Game Design and Development specialization offered by Michigan State University through Coursera since August 2017. To date, I have completed four of five courses, and I am currently working on the fifth and final course, which is a Capstone project.
It's been tough to balance work and home, with my PhD program. The reason I enrolled in the GD course, was not to necessarily introduce more for me to do in my spare time, but that I wanted to make my own game for my participants to use. By taking this specialization, I had hoped I would be both intrinsically and extrinsically motivated to keep moving the project forward. To this end, the Capstone course is forcing me to rethink what I want to do with what I am able to do.
I've been learning - slowly - Unity. Here is the introductory video I made using Adobe Spark about what I hope the game will do as part of my first assignment for the course. spark.adobe.com/video/P44WCTHORmH95
It's been tough to balance work and home, with my PhD program. The reason I enrolled in the GD course, was not to necessarily introduce more for me to do in my spare time, but that I wanted to make my own game for my participants to use. By taking this specialization, I had hoped I would be both intrinsically and extrinsically motivated to keep moving the project forward. To this end, the Capstone course is forcing me to rethink what I want to do with what I am able to do.
I've been learning - slowly - Unity. Here is the introductory video I made using Adobe Spark about what I hope the game will do as part of my first assignment for the course. spark.adobe.com/video/P44WCTHORmH95