A little about Ms. Richardson
Tasha Richardson, OCT, B.Sc. (Hons), B.Ed., M.A., has been teaching students at the intermediate/senior level, in the fields of physics, biology, and general science for the past two decades.
Intrigued by her findings from her MA thesis, Exploring Ontario Grade Ten Students' Decisions to Select or Reject School Physics, Ms. Richardson decided to explore how technology - and specifically digital video games - can support a positive physics identity.
She is currently a PhD candidate at the Ontario Institute for Studies in Education at the University of Toronto (OISE/UT). Additional research interests include: science education, gender issues in STEM education, physics identity, integration of technology into the classroom, and game based learning.
Secondary courses taught, include:
Richardson, T. Using video games to engage elementary preservice teachers with physics and pedagogy. GSRC2019 - Educational Design: A science, art and/or tool for transforming futures. OISE/University of Toronto, Toronto. (2019, March)
Richardson, T. Working with DIY Simulations. OAPT annual conference - Entangling Learning. Ontario Association of Physics Teachers, Waterloo. (2019, May)